Tuesday, July 5, 2016

Response to "Week 2 Ch. 4: ELABORATE: TI Worskshop"

Technology Application Activity p. 137:

1. Ah yes, Jeopardy. I have many fond memories of playing games of Jeopardy, particularly in social studies classes. The class would be divided up into 3 teams, and even kids who generally were unmotivated or detached would suddenly become the most enthusiastic, gung-ho participants you'd ever seen.

I think any time you can turn learning into play or some sort of game is good. Students are generally more motivated when activities are fun and engaging. The element of competition with Jeopardy also helps propel the activity, particularly if you give rewards to the winning team, such as candy or bonus points on a test.   

I've also seen non-Power Point versions of the game with buzzards and built-in score keeping. I think that helps add to te experience and engross students in the activity.

2. The idea of presentation software for the purposes of interactive storytelling sounds interesting. I think if students were allowed to do this for historical events, it could potentially increase a lot of students interests. I don't think history gets framed and presented as a narrative or story. It's typically shown in terms of countless terms. But terms are boring. Stories, on the other hand, are what we live for. We're raised on storybooks, and then the further along in education the fewer storybooks we encounter. It's no wonder we have such struggles with students and reading.

 

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